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3D Modelling
Background Photo was taken @ Shiga, Japan

Sugar Cube House
Stylized 3D Living Room
This project is crafted entirely in Blender, encompasses modelling, colouring, and rendering. It primarily focuses on practicing the full workflow of scene production, including the creation of detailed model surfaces, rendering, and lighting techniques. The project also serves as an exercise in stylized modelling.
This project is crafted entirely in Blender, encompasses modelling, colouring, and rendering. It primarily focuses on practicing the full workflow of scene production, including the creation of detailed model surfaces, rendering, and lighting techniques. The project also serves as an exercise in stylized modelling.

Sonic Bust Model Replication
This project involved modelling and colouring, all executed in ZBrush.
Its main focus was on practicing character creation processes, including the crafting of detailed model surfaces. The project was an exercise in deconstructing and replicating an existing 3D character.
Its main focus was on practicing character creation processes, including the crafting of detailed model surfaces. The project was an exercise in deconstructing and replicating an existing 3D character.


Iron Man Helmet
A Model Reproduction
This project is created in ZBrush. It involved both modelling and colouring, focused on the entire character creation process, particularly in creating detailed model surfaces. It was an exercise in deconstructing and replicating an existing 3D character.
This project is created in ZBrush. It involved both modelling and colouring, focused on the entire character creation process, particularly in creating detailed model surfaces. It was an exercise in deconstructing and replicating an existing 3D character.



Cheshire Cat
A 3D Reproduction of a 2D Character
This project is created in ZBrush. The work involved both modelling and colouring, focused on the complete character creation process, especially in crafting detailed model surfaces.
This project is created in ZBrush. The work involved both modelling and colouring, focused on the complete character creation process, especially in crafting detailed model surfaces.
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